Freeze:
Chance
```Freeze chance is reduced by MDEF, LUK, items, skills, and enemy level difference.
chance = stat_chance * char_resist stat_chance = base_chance * (1 - mdefenemy / 100) - (base_lvenemy - base_lvuser) / 10 - lukenemy / 10 char_resist = (skill_resist + item_resist) / 100```
Duration
Freeze duration is reduced by MDEF and increased by LUK.
duration = 12 * (1 - mdefenemy / 100) + lukenemy / 100