No edit summary |
No edit summary |
||
Line 50: | Line 50: | ||
Finally, the break down of success rates (obtained from multiplying each category success rates by each +stat success rates). | Finally, the break down of success rates (obtained from multiplying each category success rates by each +stat success rates). | ||
{| class="wikitable" | {| class="wikitable" | ||
!Armor Type | !Armor Type |
Revision as of 06:50, 11 May 2024
Dayone add :
~ Non-Slotted Armors ~ | ~ Slotted Armors ~ | ~ High Grade Armors ~ | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
OFFICIAL : Armor Enchant (Stat Addition): Link RMS
The basic enchantment success rate for each armor category, regardless of +1, +2 or +3:
- Non-Slotted Armor: 72%
- Slotted Armor: 65%
- High Grade Armor: 60%
Chances of getting each of +1, +2 and +3 stat based on a 100% total success rate after a success attempt is determined:
- +1 stat: 50%
- +2 stat: 33%
- +3 stat: 17%
Finally, the break down of success rates (obtained from multiplying each category success rates by each +stat success rates).
Armor Type | +1 Stat | +2 Stat | +3 Stat |
---|---|---|---|
Non-Slotted | 36% | 24% | 12% |
Slotted | 32.5% | 21.67% | 10.83% |
High Grade | 30% | 20% | 10% |
.: Stat Enchantable Armors :.
~ Non-Slotted Armors ~ | ~ Slotted Armors ~ | ~ High Grade Armors ~ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|