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'''Job rate: 3 ~ 8'''
'''Job rate: 3 ~ 8'''


I would like to clarify possible bonuses that aid in the XP phase: All these bonuses are multiplicative, not additive.  
I would like to clarify possible bonuses that aid in the XP phase:  
 
All these bonuses are multiplicative, not additive.  


* Every 12 hours: 15 random maps with a +50% XP bonus for maps from easy to hard, and +100% XP for very hard maps
* Every 12 hours: 15 random maps with a +50% XP bonus for maps from easy to hard, and +100% XP for very hard maps

Revision as of 07:02, 8 May 2024

For the beta, the rates are 75/75/25
Minimum drop rate: 2,5 % ( card / equipement)
The rates for the release are not yet fixed; we need to conduct various tests beforehand. However, I can already give you a rough idea.

Rates XP

Base rate: 3 ~ 8

Job rate: 3 ~ 8

I would like to clarify possible bonuses that aid in the XP phase:

All these bonuses are multiplicative, not additive.

  • Every 12 hours: 15 random maps with a +50% XP bonus for maps from easy to hard, and +100% XP for very hard maps
  • ROTD every 6 hours random (race/element/size + 20% XP for each conditions)
  • Mr. kim a rich man works on minibosses, welcome Thor/Abbey 3
  • Hardcore mode (work in progress): (enabled at level 79+ at Niflheim):(total loss of base current bar , not job)

Depending on where your XP bar is, you gain XP bonuses:

between 25 and 49: you win +25% XP

between 50 and 74: +50% XP

between 75 and 100: +100% XP

We also want to add a way to gain XP in battleground/event ( work in progress)

Rates items

  • CARD: 0.10 ~ 0.15% (every 12 hours, a +50% drop card bonus is given on 15 random maps) (salamander / gemini / sword guardian are like normal card)
  • Equipment: 0.20 ~ 0.35% ( bow thimble, Lord cloth, small ribbon, orlean glove, etc...)
  • Use/Etc item rates: 1 ~ 3 (jellopy, white herb, fabric, heart of mermaid, brigan etc...) (Let's not forget that we drop items per stack, and stealing also allows stealing per stack, making it easier to farm acid, EDP, potions than on any other server, even if their rates are 150.
  • MVP drop: max chance: 20% ~ 35% ( Drobe, Variant shoes, Valk armor, Cardo, etc...)
  • MVP drop: minimum chance: 6% ( Immaterial sword, Wrench, War axe, Holy robe , Flame Sprits Armor, etc ...) (Exception for ice pick on RSX and Lord of Death with a custom rate)
  • MVP card: 0,01 ( included Angeling , Ghostring , Deviling)


PvE Details

  • Max. party share range: 15
  • Max. party size: 12
  • Max. base stats: 99
  • Max. attack speed: 190
  • Tap bonus: yes
  • The mobs drop items in stacks,
  1. Etc/use items: A 10% chance of getting a single item, 45% chance of getting 2 items, and 45% chance of getting 3 items.
  2. Equipement: A 10% chance of getting a single item, 45% chance of getting 2 items, and 45% chance of getting 3 items.
  3. normal card : A 50% chance of obtaining the card as a second copy
  4. Mvp drop : A 10% chance of obtaining the item as a second copy.