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  Minimum drop rate: 2,5 % ( card / equipement)
  Minimum drop rate: 2,5 % ( card / equipement)


== The rates for the release are not yet fixed; we need to conduct various tests beforehand. However, I can already give you a rough idea. ==
'''The rates for the release are not yet fixed; we need to conduct various tests beforehand. However, I can already give you a rough idea.'''


== Rates XP ==
== Rates XP ==

Revision as of 06:27, 8 May 2024

For the beta, the rates are 75/75/25
Minimum drop rate: 2,5 % ( card / equipement)
The rates for the release are not yet fixed; we need to conduct various tests beforehand. However, I can already give you a rough idea.

Rates XP

Base rate: 3 ~ 8

Job rate: 3 ~ 8

I would like to clarify possible bonuses that aid in the XP phase:

  • Every 12 hours: 15 random maps with a +50% XP bonus for maps from easy to hard, and +100% XP for very hard maps
  • ROTD every 6 hours random (race/element/size + 20% XP for each conditions)
  • Mr. kim a rich man works on minibosses, welcome Thor/Abbey 3
  • Hardcore mode (work in progress): (enabled at level 79+ at Niflheim):(total loss of base and job lvl current bar)

Depending on where your XP bar is, you gain XP bonuses:

between 25 and 49: you win +25% XP

between 50 and 74: +50% XP

between 75 and 100: +100% XP

We also want to add a way to gain XP in battleground/event ( work in progress)

All these bonuses are multiplicative, not additive. I'm too bad at math to simulate final rates when you make a minimum effort to align several bonuses


Rates items

  • CARD: 0.10 ~ 0.15% (every 12 hours, a +50% drop card bonus is given on 15 random maps) (salamander / gemini / sword guardian are like normal card)
  • Equipment: 0.20 ~ 0.35% ( bow thimble, Lord cloth, small ribbon, orlean glove, etc...)
  • Use/Etc item rates: 1 ~ 3 (jellopy, white herb, fabric, heart of mermaid, brigan etc...) (Let's not forget that we drop items per stack, and stealing also allows stealing per stack, making it easier to farm acid, EDP, potions than on any other server, even if their rates are 150.
  • MVP drop: max chance: 20% ~ 35% ( Drobe, Variant shoes, Valk armor, Cardo, etc...)
  • MVP drop: minimum chance: 6% ( Immaterial sword, Wrench, War axe, Holy robe , Flame Sprits Armor, etc ...) (Exception for ice pick on RSX and Lord of Death with a custom rate)
  • MVP card: 0,01 ( included Angeling , Ghostring , Deviling)

Quality of Life

  • Endow NPCs, requires materials
  • Bless and agi scrolls, available for zeny
  • Light beam effect for card drops
  • Hypnotist NPC for skill reset up to base level 40
  • Custom NPC for skill reset as second class (returns player to job 25)